Lightning-Qubit installation

Standard installation

Lightning-Qubit comes pre-installed with PennyLane.
Please follow our installation instructions to install PennyLane.

Install from source

Note

The below contains instructions for installing Lightning-Qubit *from source*. For most cases, this is not required and one can simply use the installation instructions at pennylane.ai/install. If those instructions do not work for you, or you have a more complex build environment that requires building from source, then consider reading on.

To build Lightning plugins from source you can run

PL_BACKEND=${PL_BACKEND} pip install pybind11 pennylane-lightning --no-binary :all:

where ${PL_BACKEND} can be lightning_qubit (default), lightning_gpu, lightning_kokkos, or lightning_tensor. The pybind11 library is required to bind the C++ functionality to Python.

A C++ compiler such as g++, clang++, or MSVC is required. On Debian-based systems, this can be installed via apt:

sudo apt -y update && sudo apt install -y g++ libomp-dev

where libomp-dev is included to also install OpenMP. On MacOS, we recommend using the latest version of clang++ and libomp:

brew install llvm libomp

The Lightning-GPU backend has several dependencies (e.g. CUDA, custatevec-cu12, etc.), and hence we recommend referring to Lightning-GPU installation section. Similarly, for Lightning-Kokkos it is recommended to configure and install Kokkos independently as prescribed in the Lightning-Kokkos installation section.

Development installation

For development and testing, you can install by cloning the repository:

git clone https://github.com/PennyLaneAI/pennylane-lightning.git
cd pennylane-lightning
pip install -r requirements.txt
PL_BACKEND=${PL_BACKEND} python scripts/configure_pyproject_toml.py
pip install -e . --config-settings editable_mode=compat -vv

Note that subsequent calls to pip install -e . will use cached binaries stored in the build folder, and the pyproject.toml file defined by the configuration script. Run make clean if you would like to recompile from scratch.

You can also pass cmake options with CMAKE_ARGS as follows:

CMAKE_ARGS="-DENABLE_OPENMP=OFF -DENABLE_BLAS=OFF" pip install -e . --config-settings editable_mode=compat -vv

Supported options are -DENABLE_WARNINGS, -DENABLE_NATIVE (for -march=native) -DENABLE_BLAS, -DENABLE_OPENMP, and -DENABLE_CLANG_TIDY.

Compile MSVC (Windows)

Lightning-Qubit can be compiled on Windows using the Microsoft Visual C++ compiler. You need cmake and appropriate Python environment (e.g. using Anaconda).

We recommend using [x64 (or x86)] Native Tools Command Prompt for VS [version] to compile the library. Be sure that cmake and python can be called within the prompt.

cmake --version
python --version

Then a common command will work.

pip install -r requirements.txt
pip install -e .

Note that OpenMP and BLAS are disabled on this platform.

Testing

To test that a plugin is working correctly, one can check both Python and C++ unit tests for each device.

Python Test

Test the Python code with:

make test-python device=${PL.DEVICE}

where ${PL.DEVICE} differ from ${PL_BACKEND} by replacing the underscore by a dot. And can be

  • lightning.qubit (default)

  • lightning.gpu

  • lightning.kokkos

  • lightning.tensor

C++ Test

The C++ code can be tested with

PL_BACKEND=${PL_BACKEND} make test-cpp